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Text File  |  2000-05-18  |  1KB  |  27 lines

  1. # the core object files (without target specific objects;
  2. # those are added in the target.mak files)
  3. COREOBJS = $(OBJ)/version.o $(OBJ)/mame.o \
  4.     $(OBJ)/drawgfx.o $(OBJ)/common.o $(OBJ)/usrintrf.o $(OBJ)/ui_text.o \
  5.     $(OBJ)/cpuintrf.o $(OBJ)/memory.o $(OBJ)/timer.o $(OBJ)/palette.o \
  6.     $(OBJ)/input.o $(OBJ)/inptport.o $(OBJ)/cheat.o $(OBJ)/unzip.o \
  7.     $(OBJ)/audit.o $(OBJ)/info.o $(OBJ)/png.o $(OBJ)/artwork.o \
  8.     $(OBJ)/tilemap.o $(OBJ)/sprite.o $(OBJ)/gfxobj.o \
  9.     $(OBJ)/state.o $(OBJ)/datafile.o $(OBJ)/hiscore.o \
  10.     $(sort $(CPUOBJS)) \
  11.     $(OBJ)/sndintrf.o \
  12.     $(OBJ)/sound/streams.o $(OBJ)/sound/mixer.o \
  13.     $(sort $(SOUNDOBJS)) \
  14.     $(OBJ)/sound/votrax.o \
  15.     $(OBJ)/machine/z80fmly.o $(OBJ)/machine/6821pia.o \
  16.     $(OBJ)/machine/8255ppi.o \
  17.     $(OBJ)/vidhrdw/generic.o $(OBJ)/vidhrdw/vector.o \
  18.     $(OBJ)/vidhrdw/avgdvg.o $(OBJ)/machine/mathbox.o \
  19.     $(OBJ)/machine/ticket.o $(OBJ)/machine/eeprom.o \
  20.     $(OBJ)/mamedbg.o $(OBJ)/window.o \
  21.     $(OBJ)/profiler.o \
  22.     $(sort $(DBGOBJS))
  23.  
  24. TOOLS = romcmp$(EXE)
  25. TEXTS = gamelist.txt
  26.  
  27.